COG2

Basics

 * Name: Curiously Observing Gear
 * Concept: Observing Fixer of Things, People and eventually a Primordial.
 * Caste: Starmetal Alchemical
 * Motivation: To fix/cure the Great Maker
 * Positive intimacies: Kamak (loyal), personal Chakram
 * Negative intimacies: The Void (hatred)
 * Anima: The Anima is a deep blue with small purple flames along the skin.
 * Experience: 1/260

Background
Many memories flow through the mind of Cog. Sometimes only images or parts of conversations and meetings. Other lives come into focus a lot stronger. But it has only been a short time being one of the Champions, and much remains just below the surface of his awareness.

Flashes of a previous life often appear in dreams. One where COG was part of the Meticulous Surgeons of the Body Electric during a very dangerous epidemic of an unknown disease. His previous incarnation appearantly worked and succeeded on finding a cure, even though orders were to quarantine those afflicted and wait it out. He finally died while bringing the cure to some of the outer towns. He did not survive the dangers, but his cure saved many.

Another life was being part of the Illustrious Conductors of the Consecrated Veins in Kamak, often out on missions to get the very rare resources needed. Some flashes suggest going beyond the given orders to get that extra rare stuff lying just beyond in that slightly too dangerous area, and getting away with it alive.

Many other flashes, of different times and places, show up. Not all of them make sense yet, many never will. But they all seem to show two things. Knowledge is a very useful tool, and COG's previous incarnations have never been afraid to use it and think outside of the box.

Personality
COG is not used to social situations and standing on the forefront. He much prefers to find himself with a challenging problem that needs to be solved, on which he can focus all his mental resources. Both his movements and his speech show a preference for quick and to the point. If he gets the choice between being diplomatic or stating something flat out, he will most likely do the latter, at least until he learns that the former might be more beneficial.

Appearance
When COG is not wearing his Armor, he is commonly dressed in typical Kamaki fashion. Often the only visible parts are the eyes and the soulgem, with the rest of his face covered behind a scarf, which can easily be removed. He prefers to wear dark blue and purple colors.

A notable exception is when he is inside with friends. There he removes his outer clothes and reveals his face. He still prefers blues and purples, but mostly the brighter versions. His general clothing style is still relative subdued compared to other Kamaki in similar circumstances.

Attributes
Strength ●●       Charisma     ●●       Perception   ●●●● Dexterity ●●●●●   Manipulation ●●●      Intelligence ●●●●● Stamina  ●●●●     Appearance   ●●●      Wits         ●●●

Abilities
Archery           Integrity           Craft         ●●●     Athletics          Bureaucracy Martial Arts      Performance         Investigation ●      Awareness ●        Linguistics ●● Melee       ●     Presence            Lore          ●●●     Dodge              Ride Thrown      ●     Resistance   ●      Medicine      ●●●     Larceny            Sail War               Survival     ●      Occult        ●●●     Stealth            Socialize

Crafts Fire Air Water Genesis ●● Magitech ●●

Languages Autochtonian Tominic Old Realm

Specialties
Thrown – Gyroscopic Chakram ●●● Survival – Conduit Tapping ● (IDC) Melee – Gyroscopic Chakram ●●●

Backgrounds
Class:    ●●● Savant:   ●●● Eidolon:  ●●● Artifact: ●●●●●

Charms-Arrays
General Charm Slots: 4

Dedicated Charm Slots: 5

Installed
Stand-Alone Modules: Sixth Dexterity Augmentation (Thrown) [1m] - permanent Sixth Dexterity Augmentation (Dodge) [1m] - permanent Second Intelligence Augmentation [1m] - 2m per success, reflexive, combo-ok Imprinted Data Cluster [1m] - permanent Omnitool Implant [1m] - 4m, reflexive, combo-ok, obvious ● Comprehensive Surgical Systems

Array name: Perceptive Gears [3m] Second Perception Augmentation [1m] - 2m per success, reflexive, combo-ok Aim Calibration Sensors [1m] - 3m, supplemental, instant, combo-ok Anticipatory Simulation Processor [1m] - 1-3m, reflexive, instant, combo-ok Optical Enhancement [2m] - permanent ● Flash Shutters ● Light-Intensification Filters ● Diagnostic Overlay ● Scrying Aparatus Lens (custom socket for Advanced Scrying Aparatus Elemental Core)

Panoply
None

Essence
Essence: ●●

Regeneration: 4/h when active, 8/h when relaxed, 12/h when sleeping

Personal Essence Pool: 3/11

Peripheral Essence Pool: 15/31

Committed Essence:

8 - installed charms

10 - Starmetal Celestial Battle Armor

5 - Starmetal Gyroscopic Chakram

1 - EC - Advanced Scrying Apparatus

Willpower
Willpower: ●●●●●

Temporary: 5/5

Virtues
Virtues:

Compassion ●●● Conviction ●● Temperance ●●● Valor     ●● Clarity: □□□□□ □□□□□

Clarity Effects: 

Inventory
Starmetal Celestial Battle Armor ●●●●● Powered by: Elemental Core 3 Soak: +12L/12B                         Hardness: 9L/9B Mobility: -0                           Fatigue: 1 Attune: 10 Modules: Sensory Augmentation Visor: +2 Awareness, reflexive; 3m, scene, Essence sight Exomuscular Fibers: +2 dots of Strength for feats of strength Peripatetic Greaves: Doubled movement rate, 10 mph marching movement rate Reinforced Gauntlets/Boots Adaptive Camouflage Subsystem: +2 Stealth while moving, +3 Stealth while stationary; defends against Essence sight Enhanced Healing: heal 1B per tick, 1L per hour Essence Shield: 4m, scene, +2 DV   Rapid Elsewhere Deployment: 1m, store armor Elsewhere

Starmetal Gyroscopic Chakram ●●● Speed 5                                Rate 3 Accuracy +2                            Range 90 Damage +3L (+6L when used in melee)    Attune 5 Never strikes unintended targets, botches count as normal failures

Elemental Cores & Essence Capacitors
Advanced Scrying Apparatus Elemental Core ●●●● Type: Starmetal Location: Iksa Precision of Form Elemental Core ●●● Type: Starmetal Location: Sahur

Combat
Dodge DV:  6 

Dodge MDV:  4 

Soak: 0A/14L/16B

Pierced: 0A/10L/10B

Hardness: 0A/9L/9B (Celestial Battle Armor)

Attacks
Thow Chakram (Speed 5, Accuracy +2, Damage +3L, Parry DV 5, Rate 3, Range 90)

Melee Chakram (Speed 5, Accuracy +2, Damage +6L, Parry DV 5, Rate 3)

Clinch (Speed 6, Accuracy +0, Damage +0B, Parry DV -, Rate 1, Tags C, N, P)

Kick (Speed 5, Accuracy +0, Damage +3B, Parry DV -2, Rate 2, Tags N)

Punch (Speed 5, Accuracy +1, Damage +0B, Parry DV +2, Rate 3, Tags N)

Health
□ -0

□ -0

□ -1

□ -1

□ -1

□ -2

□ -2

□ -2

□ -4

□ -4

□ Incapacitated

□ Dying

□ Dying

□ Dying

□ Dying

XP Gained
250 base xp

5xp - putting character on wiki

5xp - writing a background

XP Used
259 xp - character creation (specifics in document, with background)

Shopping list

 * Saving half xp for Essence 3 and 4
 * Upgrading Optical Enhancement Charm and Omnitool
 * Abilities: Awareness, Martial Arts, Resistance, Integrity